About Ashen Peak Studio
Ashen Peak Studio is an independent game development studio founded by a solo developer based in Istanbul, Turkey. The studio focuses on crafting atmospheric action games defined by responsive combat systems, distinct European folklore, and deep player mastery.
About Nightward
Nightward is an atmospheric 2D sidescroller dark fantasy roguelite built around kinetic melee swordplay and an inverted death mechanic.
Trapped in an artificial twilight created by the tyrant Sartr to preserve his dual nature, players wield the legendary blade Sköfnung, siphon powers from fractured mythic pantheons, and fight through the mists of Niflheim to return from death.
Key Features
- Inverted Death in Niflheim: Falling in battle sends players into a mini-arena where they must fight to stay dead to earn a return to their run with 25% vitality.
- Cross-Mythology Siphon: Absorb and combine distinct abilities from Celtic, Norse, and Germanic pantheons into synchronized builds.
- Precision 2D Combat: Responsive melee built on micro-spacing, frame-tight parries, and deliberate blade strikes.
- The Warden of Dusk: Confront Sartr, the immortal hybrid lord maintaining eternal twilight.
About Unframed
Unframed is a tense, playful multiplayer heist and social deduction game built for 2 to 10 players. Set within prestigious, lavishly curated museum galleries, the game pits master thieves against vigilant detectives in high-stakes cat-and-mouse deception.
Thieves must blend into dense crowds of NPC museum patrons, exploit blind spots in surveillance, and stealthily strip the gallery of its priceless masterpieces. Meanwhile, detectives must observe human behavior, track irregularities, and expose the infiltrators before every exhibit is stolen.
Key Features
- Social Deduction Meets Stealth Heist: Deception, subtle micro-behaviors, and high-tension extraction mechanics create unpredictably emergent rounds.
- 2–10 Players Co-op & PvPvE: Scale from intimate cat-and-mouse duels to chaotic full-gallery heists with friends.
- Living NPC Crowds: Hide in plain sight among museum visitors. Mimic NPC movement and behaviors to evade detective scrutiny.
- Dynamic Museum Security: Lasers, pressure plates, roving guards, and security consoles keep both factions constantly adapting.
Official Brand Assets
High-Resolution Logos & Emblems
Download official studio medallion and title artwork for press, streaming, and publication use.
Press Inquiries
For interview requests, preview inquiries, or festival features, contact us directly:
Media & Review: press@ashenpeakstudio.com
Publishing & Business: contact@ashenpeakstudio.com
Creators & Community: social@ashenpeakstudio.com
Technical & Support: support@ashenpeakstudio.com
Location: Istanbul, Turkey